Xavier González Freixer

Guía de Iconos de CATIA V5 [Módulo MD2]


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       Parabola by Focus

       Hyperbola by Focus

       Conic

       Line

       Infinite Line

       Bi-Tangent Line

       Bisecting Line

       Line Normal To Curve

       Axis

       Point by Clicking

       Point by Using Coordinates

       Equidistant Points

       Intersection Point

       Projection Point

       Corner

       Chamfer

       Trim

       Break

       Quick Trim

       Close

       Complement

       Mirror

       Symmetry

       Translate

       Rotate

       Scale

       Offset

       Project 3D Element

       Intersect 3D Elements

       Project 3D Solhouette Edges

       Grid

       Snap to Point

       Construction/Standard Element

       Geometrical Constraints

       Dimensional Constraints

       Cut Part by Sketcher Plane

       Visu3D

       Usual

       Low light

       No 3D Background

       2D Visualization Mode

       Pickable visible blackground

       No 3D blackground

       Unpickable blackground

       Low intensity background

       Unpickable low intensity background

       Lock current view point

       Diagnostics

       Dimensional Constraints

       Geometrical Constraints

       Capítulo 3. Part Design (CATPart)

       Introducción

       Punto

       Línea

       Plano

       Sketcher

       Sketcher Positioned

       Pad

       MultiPad

       Drafted filleted Pad

       Pocket

       MultiPocket

       Drafted filleted Pocket

       Shaft

       Groove

       Hole

       Rib

       Slot

       Solid Combine

       Stiffener

       Multi-Sections Solid

       Remove Multi-Sections Solid

       Edge Fillet

       Variable Radius Fillet

       Chordal Fillet

       Face-Face Fillet

       Tritangent Fillet

       Chamfer

       Draft Angle

       Draft Reflect Line

       Shell

       Thickness 116

       Thread/Tap

       Remove Face

       Replace face

       Thick Surface

       Split

       Close Surface

       Sew Surface

       Capítulo 4. Assembly Design (CATProduct)

       Introducción

       Component

       Product

       Part

       Existing component

       Existing component with position

       Replace component

       Graph tree Reordering

       Generate Numbering

       Fast Multi Instantiation

       Define Multi Instantiation

       Manipulation

       Snap

       Smart Move

       Explode

       Stop manipulate on clash

       Coincidence Constraint

       Contact Constraint

       Offset Constraint

       Angle Constraint

       Fix Component

       Fix Together

       Quick Constraint

       Flexible/Rigid Sub-Assembly

       Change Constraint

       Reuse Pattern