Table of Contents 1
Cover
4
Preface
5
Part I: Artificial Intelligence
1 Introduction
1.1 Motivation
1.2 Book Structure
References
2 Machine Learning Algorithms
2.1 Fundamentals
2.2 ML Algorithm Analysis
References
3 Artificial Neural Networks
3.1 Multi‐layer Feedforward Neural Networks
3.2 FIR Architecture
3.3 Time Series Prediction
3.4 Recurrent Neural Networks
3.5 Cellular Neural Networks (CeNN)
3.6 Convolutional Neural Network (CoNN)
References
4 Explainable Neural Networks
4.1 Explainability Methods
4.2 Relevance Propagation in ANN
4.3 Rule Extraction from LSTM Networks
4.4 Accuracy and Interpretability
References
5 Graph Neural Networks
5.1 Concept of Graph Neural Network (GNN)
5.2 Categorization and Modeling of GNN
5.3 Complexity of NN
Appendix 5.A Notes on Graph Laplacian
Appendix 5.B Graph Fourier Transform
References
6 Learning Equilibria and Games
6.1 Learning in Games
6.2 Online Learning of Nash Equilibria in Congestion Games
6.3 Minority Games
6.4 Nash Q‐Learning
6.5 Routing Games
6.6 Routing with Edge Priorities
References
7 AI Algorithms in Networks
7.1 Review of AI‐Based Algorithms in Networks
7.2 ML for Caching in Small Cell Networks
7.3 Q‐Learning‐Based Joint Channel and Power Level Selection in Heterogeneous Cellular Networks
7.4 ML for Self‐Organizing Cellular Networks
7.5 RL‐Based Caching
7.6 Big Data Analytics in Wireless Networks
7.7 Graph Neural Networks
7.8 DRL for Multioperator Network Slicing
7.9 Deep Q‐Learning for Latency‐Limited Network Virtualization
7.10 Multi‐Armed Bandit Estimator (MBE)
7.11 Network Representation Learning
References
6
Part II: Quantum Computing
8 Fundamentals of Quantum Communications
8.1 Introduction
8.2 Quantum Gates and Quantum Computing
8.3 Quantum Fourier Transform (QFT)
References
9 Quantum Channel Information Theory
9.1 Communication Over a Channel
9.2 Quantum Information Theory
9.3 Channel Description
9.4 Channel Classical Capacities
9.5 Channel Quantum Capacity
9.6 Quantum Channel Examples
References
10 Quantum Error Correction
10.1 Stabilizer Codes
10.2 Surface Code
10.3 Fault‐Tolerant Gates
10.4