Mark Harrison

SketchUp For Dummies


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move it over the other one. You have to click the bottom corner of the soon-to-be top box and move the cursor over the top corner of the bottom box.

       Press the Esc key to cancel a move operation. When you start to move something (on purpose or accidentally), it’s tempting to use Move to put things back the way they were. Inevitably, Move messes up your model. Instead, the quickest and easiest way to get out of a Move operation and keep your model intact is to tap the Esc key.

       Watch for helpful inferences. To move something in one of the colored directions, wait until you see the dotted On Axis linear inference appear; then hold down Shift to lock yourself in that direction. For more information about using SketchUp’s inference engine, check out the earlier section “Keeping an eye out for inferences.”

       Move precisely with the Measurements box. You can move things precise distances with the Measurements box; see “Injecting accuracy into your model” earlier in this chapter.

       Watch where you are going. In the current release of SketchUp, if you orbit during the move so that you can no longer see the starting point on the selected objects, the objects become semitransparent, allowing you to find the desired destination point more easily.

Schematic illustration of moving things precisely and choosing precise points to grab things and put them down.

      FIGURE 3-20: To move things precisely, choose precise points to grab things and put them down.

      Shaping forms with the Move tool

Schematic illustration of moving tool on vertices, edges, and faces to model different forms.

      FIGURE 3-21: You can use the Move tool on vertices, edges, and faces to model different forms.

Using the Move tool to create forms (instead of just moving them around) is an incredibly powerful way to work but isn’t particularly intuitive. After all, nothing in the physical world behaves like the Move tool. You can’t just grab the edge of a hardwood floor and move it up to turn it into a ramp in real life. In SketchUp, you can — and should.

      To preselect or not to preselect

      The Move tool works in two ways, and you’ll eventually need to use them both, depending on what you’re trying to move:

       Moving a selection: This process is the basic one, described earlier in this chapter in “Moving and copying like a champ.” When you select one or more entities, the Move tool moves only the selection. This behavior is handy when you need to move more than one thing at the same time. Figure 3-22 shows how to move selected items with the Move tool.

       Moving without a selection: If you start the Move tool without making a selection first, you can click anything in the drawing window to move it around. Only the thing you click moves. This technique can create some unpredictable results, however, so we generally advise using the preselect method.

      TELLING SketchUp WHO’S BOSS WITH AUTOFOLD

      This will happen to you sooner or later: As you try to move a vertex, an edge, or a face, you can’t go in the direction you want. SketchUp doesn’t like to let you create folds (when extra faces and edges are created in place of a single face) with the Move tool, so SketchUp constrains your movement to directions that won’t add folds. To force the move, tap the Alt key (Mac: ⌘ ) while you move. When you do this, you’re telling SketchUp that it’s okay to proceed — to create folds if it has to. This feature is called autofold, and the following figure shows how it works. The Alt/⌘ key is a toggle; each time you tap it, SketchUp switches to the other mode.

Schematic illustration of creating the folds. Schematic illustration of using the Move tool when you have a selection moves only the things in that selection.

      Making copies with the Move tool

      Lots of folks spend time hunting around in SketchUp, trying to figure out how to make copies. It’s very simple: You just press a modifier key — a key on your keyboard that tells SketchUp to do something different — while you’re using the Move tool. Instead of moving something, you move a copy of it. Here are a couple things to keep in mind:

       Press the Ctrl key (Mac: Option) to create a copy. You can press the modifier key before or after you click the entity you want to move. When the Move tool is in Copy mode, a little + appears next to the Move cursor, and your copy moves when you move your mouse. Figure 3-23 shows this in action.If you decide that you don’t want to make a copy, just press the Ctrl key (Mac: Option) again to toggle back to Move; the + sign disappears.

       Copying is just like moving except that you’re moving a copy. All the rules for using the Move tool apply to making copies too.FIGURE 3-23: Press Ctrl (Mac: Option) to tell SketchUp to make a copy while you move something.

       To make more than one copy at a time, use the Measurements box. Suppose that you want to make five equally spaced copies of a column, as shown in Figure 3-24. First, move a copy to where you want the last column to be; then type 5/ and press Enter. SketchUp makes five copies of the column and spaces them evenly between the first and last column in the row. Neat, huh? To set a precise distance between your copies, move a copy to set the distance between each copy, type 5x, and press Enter.

Schematic illustration of using the Measurements box to make multiple copies.

      FIGURE 3-24: Use the Measurements box to make multiple copies.

      Rotating the right way

      9781119617938-ma014 The Rotate (Q) tool spins geometry based on an angle you specify. No surprises there. But the Rotate (Q) tool also has a trick up its sleeve that most new modelers don’t discover until hours after they could’ve used it. First things first, though:

       It’s better to preselect. As with the Move tool, rotating something you’ve already selected is usually easier.

       The Rotate(Q) tool can make copies, too. Press the Ctrl key (Mac: Option) to switch between rotating your original and rotating a copy.